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Photoshop Texturing
photoshop texturing























Photoshop Texturing Full Version Of

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photoshop texturing

In this case I chose to avoid the darkest tree parts as they don't produce a great effect on the paper. After youve opened the image to edit and your texture image in the Photoshop workspace, its time to texture your image.Let's start by opening the two photos and moving the grass photo above the paper's layer you can turn the grass layer into multiply mode and transform it to get the correct placement. The only material needed is these two photos, the crumpled paper and what we want printed on it.Apply Texture to the Main Photo. Step 6: Save The Image As A Photoshop. Step 5: Convert The Image To Grayscale. Step 4: Apply The Gaussian Blur Filter.

Do some color and luminosity tweaking on the background layer so its properties match (more or less) the ones of the paper.You will notice now again that the selection was far from being perfect as the enhanced contrast now displays many imperfections : correct them by using the smudge tool like you did to correct the first selection.Now your selection and its edges are neat, they are both sharp and follow the paper's edges original variations in sharpness and blurryness. It will make the further color and luminosity tweaking easier.To do so, hide the background, create a new empty layer on top and press ctrl+alt+shift+E to merge visible parts onto it.What I did here is that I added a desaturated copy of the paper on top of the mix, switched it soft light mode and played with the levels to add some shades to the whole mix.Turn that layer opacity to 30%, duplicate it and turn the copy into screen mode with a 50% opacity.Repeat the previous step: merge the visible paper layers into a single layer, then erase the unused layers so you only have the background and the altered paper layer left. You can turn the upper layer's opacity down to see what you do better.Once finished, press CTRL+I so you invert the layer mask.The selection's edges have very little chance of being perfect already so I used the smudge tool with a large soft brush to push or draw the layer mask so it fits the paper edges perfectly.Now time for using the layer blending modes.-Take the masked paper layer, duplicate it (ctrl+j), turn it into multiply mode with a 50% opacity.-Take the masked grass texture layer, put it into soft light mode, duplicate it again and turn the last duplicate into multiply mode with a 50% opacity.You can now flatten all the texture layers to make a single object above the original background. To do so, apply a layer mask by clicking the adequate button in the layers palette, then choose a brush, black as color, and paint the paper. I personally painted a mask in order to respect the uneven contour of the paper.

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